Icebreaker #5: Candy* Colors Game
This is an icebreaker requires you are in a face-to-face classroom. If you’re currently doing distance learning, save this icebreaker activity for when in-person class resumes!
This is an icebreaker that helps kids learn new facts about each other in a sweet, tasty way. The students pick several pieces of candy from a bag, and associate each piece with a different fact about themselves.
*A slightly healthier alternative to this game would be to use prepackaged gummy snacks. Many versions of gummy snacks provide kids with 100% of their required vitamin C for the day and you can even buy an organic version if you wish.
Materials: Any candy (or prepackaged gummy snacks) with about five different variations (of color or candy type) such as gummy bears, Life Savers, gum drops, Skittles, M&Ms, Jolly Ranchers, etc. Be sure to purchase enough candy for each student to have at least five pieces.
Instructions: Pass around the candy and tell each student to choose one to five pieces. Tell them not to eat the candy yet. After they have chosen their candy, you will tell them what each piece of candy represents.
On a whiteboard, chalkboard, or chart paper write the following:
- Red – Favorite summer memory
- Green – Favorite part about school
- Blue – Favorite sport/hobby/activity
- Yellow – Favorite book
- Orange – Your choice (share anything)
If you don’t have the above colors, change the items in the list to match the candy colors or types that you have. Each student takes a turn to introduce him or herself, beginning with his or her name, and then sharing one fact for each candy color or type that they have.
Icebreaker #6: Two Truths and a Wish Game
This icebreaker will work for in-person instruction or distance learning!
Two Truths and a Wish is a twist on the icebreaker game Two Truths and a Lie. In this game the players tell two truths about themselves and one wish (instead of a lie). The object of the game is to determine which statement is the wish.
Instructions: Tell the students to arrange themselves in a circle. Instruct each player to think of three statements about him or herself. Two statements should be true, and one should be a wish. Each student shares his or her three statements with the class in any order. The goal of the icebreaker game is to determine which statement is the wish. The class votes on which statement they believe is the wish. The student then reveals the wish.
Here are some possible sentence starters for those students that need may them:
- I have been…
- I play…
- I won…
- I own…
- I met…
- I belong to…
Fun classroom icebreakers will ease nervousness and to encourage conversation. They are a great way for classmates to get to know each other and build friendships. Spread these icebreakers for elementary students throughout the first month of school and your students will look forward to the start of each new day!